![]() ![]() From there, each location has a few areas to explore as well as the city streets. The game is not an open world, but you can travel through the city via a Sky Bus Pass. Rather than having to traverse the city, Tina and SAM are localized in parts of town. The graphics are simple and small scale that add to a more intimate experience. An early example that set the mood was an electrified puddle that separated Tina from digging through trash for food while a robotic cat hisses at her. Even the rain, which normally would darken the world in any other game, adds personality and character. The world is dark, corrupt, and degraded, which is in stark contrast to the cute bright art style. Monkey Island Through the Lens of Hayao MiyazakiĮncodya is set in Neo Berlin in 2062. I just wish they had explored the supporting cast just a bit more to make them feel important. The other characters remain one dimensional yet fun. In a game where the story is the major focus of the game, only Tina really grows and evolves. Tina, as an orphan street rat, clearly has no understanding of what an influencer does and it makes for some fun moments. The lack of depth is saved somewhat but the fact that the conversations, particularly her chat with the influencer is quite entertaining. However, each of these topics are glossed over and have no real impact on the story as a whole. There are mentions of Marxism, xenophobia (though I guess it would be more robophobia ), social media influencers, and the hazards of mega-corporations. Story is Driven by Minor Political Themes Other characters like Singer Maisy who is stuck in a contract that may last until her death, or the robot GD who was abandoned by her owner to pursue dreams of becoming an icon show flashes of inspiration but so many fall short of their potential. The corrupt Mayor Rumph is an overweight, blonde, angry little man whose inspiration is not exactly subtle, and his position as antagonist is always predictable. The NPCs which form the heart of the story are a bit one dimensional and there is a frustrating lack of nuance. While, objectively, a simple idea, the plot sends Tina and SAM through the lives of over 30 NPCs each with their own motivations to help or hinder Tina on her mission. After SAM discovers a message left by Tina’s father to be delivered on her tenth birthday, they embark on a quest to help save everyone. Throughout the story, you help Tina survive on the dystopic streets of rundown city while unlocking more and more of both Tina and SAM’s pasts. 53, an Iron Giant -like character whose only programming is to protect Tina. Tina and the Iron GiantĮncodya is based on a crowdfunded short film from filmmaker Nicola Piovesan that was released in 2018 called “Robot Will Protect You.” The story centers around nine-year-old orphan Tina and S.A.M. The result is a game that feels alive in a short story which will pull at your heart with loss and elevate it with emotion. Brought to us by the team at Chaosmonger, Encodya combines the look of a Studio Ghibli film, a cyberpunk dystopia, and the humor and gameplay of an old school LucasArts adventure game. Encodya is one such title that combines a traditional point-and-click adventure with a short film that elevates both aspects in a very cute and beautiful game. Smaller filmmakers have realized that they can tell just as engaging a story through games as through film. Steven Spielberg, Spike Lee, and Guillermo del Toro have all made strides into the gaming world. It has been interesting to watch the world of gaming bring in more and more filmmakers to guide games’ production. ![]()
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